Some great stuff here in this discussion. Covers, burn out, mental burn out, rates, being a human being and all sorts of goodness. Give it a listen.
Holy crap, started watching this last night and it’s freaking amazing. The CG is so next level.
Whooo hoo! Post FX are now in Redshift and works without any tinkering in Houdini.
Took some time to work on a animation of the Raven skull. This is the first time I have animated anything besides a simulation in Houdini and key framing is much easier than in C4d for me. Need to practice camera moves and learn more about time ramping. Would like this to be way more slow motion but not sure how to go about that yet.
Just trying to spend more time with Houdini and Redshift this morning doing a quick study while having my morning coffee. Seeing what I can make in a limited time and just getting in the habit of it. Not anything fancy, just learning but I did come up with a nice little jack to object merge the particles out of the sim so I could texture and size independently.