Photogrammetry!

Been making some progress with photogrammetry lately. It's a lot of work but I am really enjoying the results. Been posting these to my instagram but I thought I would add something about how they were made as well. I am shooting with a Canon 5dsr, making the meshes in Capturing Reality, modeling the scene in Modo and rendering in VRay. It's sounds more complicated then it is honestly. 

This was my first go with a boot. Was pretty shocked at the results and that it snapped together this easily. Here are the original captures, the mesh cloud in Capturing Reality, the set in Modo and the Final render. I could not yet get the bottom of the boot on so it was hollow.

Second go was a vintage camera and the lens kinda messed upt the whole thing. I would like to go back and try to remodel this to clean it up. The details on the leather and all the dust made me happy. Hollow bottom.

Third time is a charm with a sculpture made by Drew Leshko (big fans here). This time I shot 430 images. Half with it right side up, half with it on it's back. I made two meshes this time and stuck them together in Modo to get a full 3d model with no hollow bottom. Really digging on this. 

Collective Podcast Ep 139

Been listening to this podcast a lot and this week is really good. Give it a listen if you are into creative theories. Collective Podcast Ep 139 with Mike Hill

This week’s episode is a live recording from Industry Workshops event held in London this past August. We’re joined by video game and film concept designer Mike Hill, where we discuss the organic chemistry which goes into interpreting his favorite films, the rigorous process he goes through for creating his functional concept designs, and the psychology and careful consideration behind creating a powerful work of art.
— http://www.thecollectivepodcast.com/#/139-mike-hill/

Pirate Party PDX

Trouble Cuts is playing a pirate party on Oct 1st. Come on out and party on a boat! Check out the poster I made for it. 

VRay Fun

Been testing out VRay for a bit and it has started to really grow on me. I can spend more time getting the lighting and textures right instead of hunting down the noise demons that dwell in Modo's render engine. I really just hit render and let VRay do it's thing. Here is a outdoor study I worked on last night.

"Some places are better left forgotten..."

New Work in the Wild: Maui Brewing

Being big fans of Hawaii how could we say no to doing some product renders for Maui Brewing? I simply can't. The fine folks at The Butler Bros reached out and asked if I could do some renders of their brand redesign and I jumped at the chance. Check out the full project here.

More Animations on Behance

Posted some new animations of before and afters on Behance. Have some Nike Swim work and Nike Football / Soccer to check out. Enjoy!

New Work In The Wild: adidas Samoa

Did some CGI set building for the fine folks at Kamp Grizzly the other week and it looks like adidas relased them out into the wild. Some fun, clean and simple sets. 

adidas Originals Refreshes the Samoa in Unexpected Material

Conoco Animations.

Jeremy spent all day yesterday making us awesome new animations for the portfolio. Look for more updates to come in the following weeks.