Worked up two CGI personal projects this weekend. The astronaut "Office Hell" image was to work on interior lighting, dynamics as curves and some simple UVing. Also shattered the helmet a bit to get those cracks which is always fun to do. Then I brought it all into Painter to explore some treatments in there. I wanted to take it away from the fully clean CGI look and grunge it up a bit.
The Ice Flowers was done in responce to Makoto Azuma's installations which are awesome looking. I wanted to see how close I could come to those using Modo. Besides some work on modeling the ice block I am pretty happy with how it came out. Fairly minor post in Photoshop adding some slight grain and darkening the foreground. Took 8 hours to render that out using 38 cores.