Personal work, Office and Ice Study

Worked up two CGI personal projects this weekend.  The astronaut "Office Hell" image was to work on interior lighting, dynamics as curves and some simple UVing. Also shattered the helmet a bit to get those cracks which is always fun to do. Then I brought it all into Painter to explore some treatments in there.  I wanted to take it away from the fully clean CGI look and grunge it up a bit.

The Ice Flowers was done in responce to Makoto Azuma's installations which are awesome looking.  I wanted to see how close I could come to those using Modo. Besides some work on modeling the ice block I am pretty happy with how it came out. Fairly minor post in Photoshop adding some slight grain and darkening the foreground. Took 8 hours to render that out using 38 cores.