Unreal Engine 5.1

I have been messing around in Unreal a bit here and there and find it pretty powerful for real time stuff but narrow use cases for my actual work. It’s not photoreal enough for some of the stuff I do but it’s damn close. I want to work up a music video in there eventually for instance. Music vids are not that particular on being photo real for instance. I did use it to render out a bunch of ears for a work project using metahumans though the other day and it turned out to be an excellent solution for that. Hence, narrow use cases for actual work.

That said, this new update is pretty exciting. Better foliage, reflections and GI, that’s all pretty exciting stuff. I could see pitching this to a studio that does installations for instance.