A band I did a recording with back 2010 called, “International Grey” has just re-released a few of the tracks and they hold up surprisingly well. Give them a listen! They merged it with another project Named “Allegra Gellar” for the re-release since it is pretty much the same people besides me.
Houdini Doodles, Glass Floats
On the Oregon coast you can see a bunch of these glass floats at the antique shops and wanted to take a stab at recreating the glass. Fun to light as well.
All COVID, all the time blog....
Good podcast here on the current state of the pandemic. 25% down and some other good news.
“The coronavirus seems to be in retreat in the United States, with instances of hospitalization and death both falling.
Although some states, such as Alaska, Maine and New Hampshire, are still seeing high figures, the number of virus cases across the country is down about 25 percent compared with a couple of weeks ago.
So, what stage are we in with the pandemic? And how will developments such as a new antiviral treatment and the availability of booster shots affect things?”
COVID spread
A interesting video of the timelapse of the COVID outbreak so far.
Mike's Motels 1974
Pretty cool photo set here from Mike Mandel on Motels from the 70’s. Some fun stuff that could be interesting to recreate in CG… maybe…
Mike's Motels 1974
Houdini Doodle
Was tinkering around with the concepts from this Entagma tutorial and came up with this variation on it. Pretty straight ahead, but kinda fun.
Bayocean: The lost resort town that Oregon forgot
As someone who loves the coast and the stories about it, I never heard of Bayocean. A small town that was returned to the sea in Tillamook.
“Back in the early 1920s Sutherland said, he would have been looking at an entire street with homes, paved streets with sidewalks and a pier that extended almost a quarter-mile into the bay.
“Looking across the street to the south would have been the general store, run by Francis and Ida Mitchell,” Sutherland said. “And then across the street was the Bayside Inn.”
Now it's just bushy trees and salal.
Sutherland thinks the whole place is an archeologist's dream.
“A little bit uphill you’d probably find old automobiles parked, rotting away. And some refrigerators, water heaters, whatever was left behind when this became an island."
"Feels Like I've Had Enough" | (Official Audio Visualizer)
Here is a little looping video I did for We Are Parasols that was released today. Did not do the editing though. All done in Houdini and Redshift. Little write up for them on Post Punk as well.
Looks pretty cool as a website header. ;)
Point by Point | Simon Fiedler | Houdini HIVE Utrecht
This is a bit older but the vex code is really quite well done and explained. Gonna tinker a bit with it next time I have some time.
50 Favorite Sci-Fi And Fantasy Books Of The Past Decade
NPR just released a damn good list of books to check out. We listen to a TON of audiobooks here so this list is great. Currently really into Jade City by Fonda Lee.
“These past 10 years have brought seismic change to science fiction and fantasy (sometimes literally, in the case of N.K. Jemisin's Broken Earth series), and we wanted to celebrate the world-shaking rush of new voices, new perspectives, new styles and new stories. And though we limited ourselves to 50 books this time around, the result is a list that's truly stellar — as poll judge Tochi Onyebuchi put it, "Alive."
We Asked, You Answered: Your 50 Favorite Sci-Fi And Fantasy Books Of The Past Decade
Michael K. Williams, RIP.
Michael K. Williams passed away this weekend. Such an amazing talent. Here is a link to Marc Maron’s podcast with him from Feb.
HyperGrass!
This asset looks pretty good, adding it to the list of assets / tutorials to try out for sure.
“HyperGrass is a multi-purpose collection of realistic 3D grass assets unlike any other. Create realistic fields of grass with ease and craft the perfect look you need with an unprecedented amount of flexibility, control and creative possibility.
With a unique multi-layer design and endless amounts of variation, HyperGrass will be the only 3D grass library you ever need for adding incredible realism to your artwork.”
Mixer 2021 Deep Dive: Multiple Texture Sets
Since adobe bought out Substance Designer I have been messing around with Mixer occasionally. I use Bridge and Megascans all the time but have not really dug too deep into the integration and customizing you can do with Mixer. The new 2021 update seems to add a lot more functionality though that has me more interested in messing around more. The siren song of real-time rendering with Unreal is growing stronger as well….
New work in the Wild
I did some album artwork for local Portland band “Hawks Do Not Share” that will be on vinyl and CD. The imagery is also featured on the website, will be a shirt and did a looping animation for a lyric video. Pretty fun project. When I get the product here I’ll probably update the portfolio with it all proper.
Some Digi Painting from the Oregon Coast.
Was messing around with Procreate on the iPad while at the coast and started to get some interesting results.
Houdini Labs Updates
I dunno how I missed this video, but it’s the Side-Fx folks going over some new stuff in Labs. Lots of cool new nodes to play with. Just kinda messed around with this ugly thing to try out the new rope and edge wear nodes. I also finally updated to the newest Houdini and Redshift so I can start working with ACES colorspace more which is pretty interesting. Textures seem better without as much tweaking now, check out that floor.
I’ll probably be posting more Houdini links in the future so I can use the blog as a reference. My bookmark folder is a mess….
More teasers
Just some more teaser images for some stuff coming out soon.
Random Bevel in Houdini
Some things in Houdini are just stupid simple to do, this 1-minute tut from Simon Houdini is just pure gold. His whole channel is pure gold FWIW.
I never knew about the “Exclusions > Ignore Flat Edges” option in the PolyBevel node…. yeesh!
Teaser
Screen shot teaser image from a flip book of a animation I have been working on for a music video. I think it comes out in early September?
Doodles!
Some bends, vdbs and other such things in Houdini.