Great post from Reddit about trying to get into USD and Solaris in Houdini. I keep bouncing off of Solaris and Karma so hard. I see the advantages but I can’t crack it. Hoping reading these things will help. This page seems particularly interesting.
“Overview
You have a scene that you're just about to start rendering in Redshift/Mantra/Arnold, but you're keen to give Karma a try? Don't wanna learn all that prim/reference/sublayer/delegate stuff all the USD nerds talk about?
Hopefully this will get you started. USD jargon is unavoidable at some point, but I think its possible to dive in without getting too caught in the weeds. The aim here is to take a /obj, /mat, /rop setup, and port it to Lops as painlessly as possible, while picking up some basic USD concepts on the way.
This whole thing should be 20 mins at the max. Lets gooooo!“