So did some light texturing this time around and got my AOVs to work as well. Also, if you are wondering why when you hit render to disk in karma you do not see and progress bar or a MPlay window, that’s because it’s off by default. You have to turn on a monitor, which is not very artist friendly IMO. Screen shot below
Houdini Doodle:Lighting for Subject 2
Just more experimenting with Karma and Solaris. I also go into AOVs on the output ROP but they don’t seem to work as indicated. I wanted the volume output but it didn’t seem to stick.
Houdini Doodle: lighting for subject
Just messing around with Karma and Solaris in Houdini some more. Was messing around with the barn door function on the lights which is really interesting way to work. The light Mixer node is still very buggy though. Seems to lock to either the light node or the light mixer for exposure and glitches out between the two. And I also keep getting this camera glitch that when I enable the DoF in the F-Stop parameter, the whole camera breaks and the screen goes grey. Have to delete the camera and re add it. So, yeah, still so buggy bits. But, it’s better for sure. Not quiet up to Redshift for client work though. But it’s getting there.